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Using the Win32 API’s SendMessage to make .NET talk to C

In the last post, we saw how the Message Loop in Windows works, with Windows constantly getting messages from the various events and dispatching them to correct window procedures. The Window Procedure then takes the message and it is responsible for handling the event. This handling of the message is done in the [...]

Application.DoEvents() and the Windows message loop

From an end user point of view, your application UI is the single most important part of your application. There may be a million lines of code in the business layer doing all sorts of magic, but try giving a unresponsive UI with it, and no guessing, how many takers you will find [...]